At the end of April our S2 students began a group games design task. I used the poster above as a guide to get them started but the desired outcome was an A2 poster containing:
- An overview of the game plot
- A description of each of the main characters – heroes and villains
- A clear plan for how the game character(s) will be controlled
- A description or sketch of the backgrounds and/or audio
The S2 classes did a fantastic job and some even began to create prototype versions using Scratch. Yesterday I cleared out the display at the back of my classroom and put up a selection of some of the best games design posters.
Next session I’m going to begin to use the window space for short-term displays relating to solo taxonomy as well as try to extend the washing line display across my room.